Chris Solarski
Chris Solarski started work in video games at Sony Computer Entertainment’s London Studio as a character and environment artist before making a career-defining detour into figurative oil painting. The unusual mix of game art and classical art eventually resulted in Chris authoring two books on game art and storytelling in games that are endorsed by the likes of 'Assassin’s Creed' founding member Stéphane Assadourian, and 'Cyberpunk 2077' level designer Max Pears. Chris' work has been described as gaming’s equivalent to Robert McKee’s screenwriting classic, 'Story,' and Joseph Campbell’s universal storytelling structure. He has had the pleasure of presenting at the Smithsonian Museum’s landmark 'The Art of Video Games' exhibition, Disney Research, SXSW and Google, to name a few.